Wall-mounted workbench for survivalists in a utopian future, inspired by Dead Island and Fallout. I designed a workbench complete with all the tools for crafting in a style realist.
The axe was inspired by a 2D concept by @Johnson Ting.( here are link https://www.artstation.com/artwork/16XNX)
To optimize, I performed retopology on the axe as the original model was too heavy for my Unreal scene.
Everything was modeled in low poly using 3ds Max. Next, I created a high-poly version for additional details. I then conducted a high-poly to low-poly bake in Substance Painter, which allowed me to generate textures based on my references.
All props are game ready